

These suit upgrades in between HP nodes are also valuable. Available as the first node on the RIG suit upgrade, there are other nodes along the RIG suit that will add HP. The first early upgrade that will benefit any player is the HP upgrade for the RIG suit.

The latter will add more branches to the original upgrade trees and will usually unlock a special upgrade for that weapon, a new addition for the Dead Space Remake. There are two main types of upgrades, those directly available from upgrade trees at the upgrade bench, and those that players must find or purchase schematics for.

Using the SMG can potentially save more ammunition than other weapons, though its low damage may pose a problem if playing on Hard or Impossible, committing DMG, CLP and SPD Circuits to enhance its damage while ensuring the clip holds enough ammo to repel whatever is coming at the player.While there are many upgrades to get and players may have various styles, there are some upgrades that will benefit each player no matter what. In short, the SMG is best used against large or slow foes with big and visible weak spots, and is capable of ripping them to shreds if wielded correctly. It is often recommended to use the Submachine Gun against human enemies due to their rather pronounced weak spot: their heads, as a single headshot kills them instantly. It comes with a high capacity magazine to compensate for this. The Submachine Gun, while incapable of dealing out large dismemberment damage, has a much higher rate of fire compared to other energy-based weapons. It is one of the two first weapons Isaac Clarke has at the beginning of Dead Space 3, given to him by John Carver after Isaac agrees to accompany him and Captain Robert Norton on their journey to Tau Volantis. The Submachine Gun is a standard-issue sidearm favored by many.
